Coded in C.
A text-based, real-time interpretation of the Battletech board game. Features player-controllable 10 meter tall walking death robots and lots of explosions.
Served as a developer on various games since 2001, became the project's administrator from 2003-2008, and passed the torch on in 2009.
The leading desktop Linux distribution.
Adopted Ubuntu after its first release, joining their Laptop Testing Team shortly thereafter. Worked with the development team to improve laptop compatibility.
Served a few months on the Documentation team, writing content for what would become help.ubuntu.com.
Bug tested alpha/beta releases, worked towards fixes for a few minor problems.